Perceptual Component What It Is Game/Exercise Ideas
Contrast Discrimination Ability to distinguish differences in shades or density 🔹 Show two near-identical images and ask which has a subtle abnormality (e.g., early ground-glass).
🔹 Flash a pair of radiographs quickly and ask which one shows more lucency.
Edge & Boundary Detection Recognizing borders (e.g., heart border, fissures) 🔹 “Find the Silhouette” game: highlight where anatomical borders blur due to pathology.
🔹 Trace outlines in normal and abnormal CXRs.
Shape Recognition Seeing form even in partial or distorted ways 🔹 “What Shape Do You See?” – abstract cropped or rotated segments (normal or pathological) to train pattern completion.
🔹 Match lesion outlines to common shapes (coin, cauliflower, bat-wing).
Symmetry Recognition Sensing imbalance in mirrored structures 🔹 “Mirror Me” challenge: which side is abnormal?
🔹 Compare R/L lung fields or hemidiaphragms and find the asymmetry.
Figure–Ground Differentiation Separating object from background (e.g., seeing a nodule in a noisy field) 🔹 “Hide & Seek” nodules: place a subtle finding in a noisy background.
🔹 Layer images and challenge the user to isolate the abnormality.
Pattern Recognition (Pre-identification) Noticing textures or patterns without naming them yet 🔹 “Texture Hunt”: Identify which images have reticulation, honeycombing, tree-in-bud, etc., without labels.
🔹 Flash GGO vs consolidation vs normal, ask “same or different?”
Temporal Perception (in sequential scans) Perceiving change over time 🔹 “Time Traveler” game: Show follow-up scans in random order — ask user to reorder them chronologically based on perception of disease progression/regression.
Peripheral Awareness Seeing the whole field, not just the obvious center 🔹 Use wide CXR views and hide subtle clues in periphery.
🔹 Gamify with a timer: “What’s wrong outside the lungs?”

🔄 How to Train the Brain to Perceive Better

Approach Why It Works
Slow Looking Forces active, attentive perception instead of passive glancing.
Flipped Images Rotating or inverting disrupts automatic labeling, forcing true visual processing.
Blurred Images Makes users focus on shape/form/contrast rather than fine detail.
Partial Reveal Like a curtain lifted progressively — encourages anticipatory perception.
Timed Flash Boosts rapid visual capture (like speed reading for images).
Comparison Games Reinforce subtle distinctions by putting images side-by-side.
Information